In 2010, he joined Fraunhofer Institute for Telecommunications (Heinrich Hertz Institute) to investigate new uses of 3D-Audio technologies in the context of immersive video environments. His work is mainly focused on the evaluation and prototypical implementation of reproduction formats like Wave Field Synthesis and multichannel 3D-Audio reproduction systems, as well as binaural audio for VR and AR applications.
In his Seminars 'Raumkomposition' at the postgraduate Master program Sound Studies at the University of Arts Berlin, as well as 'Klang und Raum' at SRH Hochschule der populären Künste Berlin (hdpk) he tries to convey the artistic and creative potentials of modern sound reproduction technologies.